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Vol. I · No. 37 Texas Edition
Wednesday, Nov 4
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Show HN: Oathshaper – A BioWare Inspired Open RPG Game Engine

By azurewraith 2 min read 3 views 0 comments

Hey HN!I’ve been building an open RPG game engine called Oathshaper. It’s current incarnation was created with Godot and inspired by the BioWare classics (Jade Empire, Mass Effect, Knights of the Old Republic, Dragon Age, etc.) The storytelling, voice acting and actions that have consequences in those games have always found a place in my heart.A few weeks back I was showing my son how each BioWare game had different combat mechanics on a Steam Deck and I was inspired to create Oathshaper to model these mechanisms around a cohesive, voice driven story telling foundation. A short time later we heard the news that the BioWare studio was closing.The game engine is written in Rust which hooks into GodotI’ve released it as MIT on GitHub - https://github.com/oathshaper/oathshaper - free for the world to explore and collaborate on. It includes some tooling aimed at educators looking to teach AI/Agentic forward game design. An introductory game design course/offering could let students design their own storyboard implementation with assets as the first project and spend the rest of the curriculum going back and learning how each part of the asset/content creation pipeline actually…

Hacker News (Newest) Original story · news.ycombinator.com
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