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Thursday, Oct 15
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Show HN: TowerPanic – a family party game on a small FastAPI realtime engine

By ms209495 4 min read 2 views 0 comments

I want to show you the game I created recently and tell you whole the story/experience - including backend/latency/scalability.You can try it quickly without an account - I created game demo rooms (EU/US/JP) - links below - just be aware that anyone with a link can access join the game.Let's start with short description of the game itself:This is the TowerPanic game - you are standing on one of four towers, during each round some of towers crack, and some of these lean, and finally one of these colapse - you need to watch out to not be on the failing one.
It's a multiplayer game for whole family.
This can be also used as an icebreaking game - for people in any age.
The game is safe for children - no violence, no strangers, no chat, no ads.
Parent creates an account (free 14-day trial, then a paid pass) and starts the game - others join using a QR code or a link.Behind the game there is an interesting backend engine - I willdescribe it in a moment.Let's start with the history of this whole project:
- I was playing with asyncio and fastapi
- As an exercise I created a reliable chat application (multiple rooms, in each room each user can reliably broadcast a message to all other…

Hacker News (Newest) Original story · towerpanic.com
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